Rating is VR Fragger's single-number summary for confirmed career performance. It combines impact, efficiency, consistency, and sample confidence into one score that is useful for ranking players at a glance.
Each component is compared against the current global average of confirmed career profiles. Being above average in a component pushes rating up; being below average pulls it down. The final score is then reduced for very small sample sizes, so a single strong session does not immediately outweigh a longer career.
100 is around average
Because the components are global comparisons, 100 is a useful rough center point for established profiles.
Components are capped
Extreme outliers are limited so one stat cannot take over the entire score.
More maps add confidence
Rating becomes less reduced as a profile gains more confirmed maps.
Score per map
Rewards consistent scoreboard impact across the maps you played.
Kills per map
Captures direct fragging output without relying on one single session total.
K/D
Balances kills against deaths so efficiency matters, not just volume.
ADR
Adds damage output so players who create pressure without finishing every kill still get credit.
Death control
Rewards players who stay alive more often compared with the global deaths-per-map baseline.
Assists per map
Gives support and setup contribution a small but visible place in the score.
MVP rate
Gives extra weight to maps where VR Frag marks you as the most valuable player.
Win rate
Adds a light team-result signal without letting wins dominate individual performance.
Confirmed sessions only
Only session rows that were explicitly claimed count toward a career rating.
Global comparison
The score changes as the confirmed career pool grows and the global baseline becomes stronger.
Higher is better
The score is built for comparing VR Fragger careers, not for judging one isolated map.
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